22 Sept 2013

Java Tutorial Part-IV

Java Modifier Types

Modifiers are keywords that you add to those definitions to change their meanings. The Java language has a wide variety of modifiers, including the following:
To use a modifier, you include its keyword in the definition of a class, method, or variable. The modifier precedes the rest of the statement, as in the following examples (Italic ones):
public class className {
   // ...
}
private boolean myFlag;
static final double weeks = 9.5;
protected static final int BOXWIDTH = 42;
public static void main(String[] arguments) {
   // body of method
}

Access Control Modifiers:

Java provides a number of access modifiers to set access levels for classes, variables, methods and constructors. The four access levels are:
  • Visible to the package. the default. No modifiers are needed.
  • Visible to the class only (private).
  • Visible to the world (public).
  • Visible to the package and all subclasses (protected).

Non Access Modifiers:

Java provides a number of non-access modifiers to achieve many other functionality.
  • The static modifier for creating class methods and variables
  • The final modifier for finalizing the implementations of classes, methods, and variables.
  • The abstract modifier for creating abstract classes and methods.
  • The synchronized and volatile modifiers, which are used for threads.

 

Java Basic Operators

Java provides a rich set of operators to manipulate variables. We can divide all the Java operators into the following groups:
  • Arithmetic Operators
  • Relational Operators
  • Bitwise Operators
  • Logical Operators
  • Assignment Operators
  • Misc Operators

The Arithmetic Operators:

Arithmetic operators are used in mathematical expressions in the same way that they are used in algebra. The following table lists the arithmetic operators:
Assume integer variable A holds 10 and variable B holds 20 then:
Show Examples
OperatorDescriptionExample
+Addition - Adds values on either side of the operatorA + B will give 30
-Subtraction - Subtracts right hand operand from left hand operandA - B will give -10
*Multiplication - Multiplies values on either side of the operatorA * B will give 200
/Division - Divides left hand operand by right hand operandB / A will give 2
%Modulus - Divides left hand operand by right hand operand and returns remainderB % A will give 0
++Increment - Increase the value of operand by 1B++ gives 21
--Decrement - Decrease the value of operand by 1B-- gives 19

The Relational Operators:

There are following relational operators supported by Java language
Assume variable A holds 10 and variable B holds 20 then:
Show Examples
OperatorDescriptionExample
==Checks if the value of two operands are equal or not, if yes then condition becomes true.(A == B) is not true.
!=Checks if the value of two operands are equal or not, if values are not equal then condition becomes true.(A != B) is true.
>Checks if the value of left operand is greater than the value of right operand, if yes then condition becomes true.(A > B) is not true.
<Checks if the value of left operand is less than the value of right operand, if yes then condition becomes true.(A < B) is true.
>=Checks if the value of left operand is greater than or equal to the value of right operand, if yes then condition becomes true.(A >= B) is not true.
<=Checks if the value of left operand is less than or equal to the value of right operand, if yes then condition becomes true.(A <= B) is true.

The Bitwise Operators:

Java defines several bitwise operators which can be applied to the integer types, long, int, short, char, and byte.
Bitwise operator works on bits and perform bit by bit operation. Assume if a = 60; and b = 13; Now in binary format they will be as follows:
a = 0011 1100
b = 0000 1101
-----------------
a&b = 0000 1100
a|b = 0011 1101
a^b = 0011 0001
~a  = 1100 0011
The following table lists the bitwise operators:
Assume integer variable A holds 60 and variable B holds 13 then:
Show Examples
OperatorDescriptionExample
&Binary AND Operator copies a bit to the result if it exists in both operands. (A & B) will give 12 which is 0000 1100
|Binary OR Operator copies a bit if it exists in eather operand. (A | B) will give 61 which is 0011 1101
^Binary XOR Operator copies the bit if it is set in one operand but not both. (A ^ B) will give 49 which is 0011 0001
~Binary Ones Complement Operator is unary and has the efect of 'flipping' bits. (~A ) will give -60 which is 1100 0011
<<Binary Left Shift Operator. The left operands value is moved left by the number of bits specified by the right operand. A << 2 will give 240 which is 1111 0000
>>Binary Right Shift Operator. The left operands value is moved right by the number of bits specified by the right operand. A >> 2 will give 15 which is 1111
>>>Shift right zero fill operator. The left operands value is moved right by the number of bits specified by the right operand and shifted values are filled up with zeros. A >>>2 will give 15 which is 0000 1111

The Logical Operators:

The following table lists the logical operators:
Assume boolean variables A holds true and variable B holds false then:
Show Examples
OperatorDescriptionExample
&&Called Logical AND operator. If both the operands are non zero then then condition becomes true.(A && B) is false.
||Called Logical OR Operator. If any of the two operands are non zero then then condition becomes true.(A || B) is true.
!Called Logical NOT Operator. Use to reverses the logical state of its operand. If a condition is true then Logical NOT operator will make false.!(A && B) is true.

The Assignment Operators:

There are following assignment operators supported by Java language:
Show Examples
OperatorDescriptionExample
=Simple assignment operator, Assigns values from right side operands to left side operandC = A + B will assigne value of A + B into C
+=Add AND assignment operator, It adds right operand to the left operand and assign the result to left operandC += A is equivalent to C = C + A
-=Subtract AND assignment operator, It subtracts right operand from the left operand and assign the result to left operandC -= A is equivalent to C = C - A
*=Multiply AND assignment operator, It multiplies right operand with the left operand and assign the result to left operandC *= A is equivalent to C = C * A
/=Divide AND assignment operator, It divides left operand with the right operand and assign the result to left operandC /= A is equivalent to C = C / A
%=Modulus AND assignment operator, It takes modulus using two operands and assign the result to left operandC %= A is equivalent to C = C % A
<<=Left shift AND assignment operator C <<= 2 is same as C = C << 2
>>=Right shift AND assignment operator C >>= 2 is same as C = C >> 2
&=Bitwise AND assignment operatorC &= 2 is same as C = C & 2
^=bitwise exclusive OR and assignment operatorC ^= 2 is same as C = C ^ 2
|=bitwise inclusive OR and assignment operatorC |= 2 is same as C = C | 2

Misc Operators

There are few other operators supported by Java Language.

Conditional Operator ( ? : ):

Conditional operator is also known as the ternary operator. This operator consists of three operands and is used to evaluate boolean expressions. The goal of the operator is to decide which value should be assigned to the variable. The operator is written as :
variable x = (expression) ? value if true : value if false
Following is the example:
public class Test {

   public static void main(String args[]){
      int a , b;
      a = 10;
      b = (a == 1) ? 20: 30;
      System.out.println( "Value of b is : " +  b );

      b = (a == 10) ? 20: 30;
      System.out.println( "Value of b is : " + b );
   }
}
This would produce following result:
Value of b is : 30
Value of b is : 20

instanceOf Operator:

This operator is used only for object reference variables. The operator checks whether the object is of a particular type(class type or interface type). instanceOf operator is wriiten as:
( Object reference variable ) instanceOf  (class/interface type)
If the object referred by the variable on the left side of the operator passes the IS-A check for the class/interface type on the right side then the result will be true. Following is the example:
String name = = 'James';
boolean result = name instanceOf String;  
// This will return true since name is type of String
This operator will still return true if the object being compared is the assignment compatible with the type on the right. Following is one more example:
class Vehicle {}

public class Car extends Vehicle {
   public static void main(String args[]){
      Vehicle a = new Car();
      boolean result =  a instanceof Car;
      System.out.println( result);
   }
}
This would produce following result:
true

Precedence of Java Operators:

Operator precedence determines the grouping of terms in an expression. This affects how an expression is evaluated. Certain operators have higher precedence than others; for example, the multiplication operator has higher precedence than the addition operator:
For example x = 7 + 3 * 2; Here x is assigned 13, not 20 because operator * has higher precedenace than + so it first get multiplied with 3*2 and then adds into 7.
Here operators with the highest precedence appear at the top of the table, those with the lowest appear at the bottom. Within an expression, higher precedenace operators will be evaluated first.
Category  Operator  Associativity 
Postfix  () [] . (dot operator) Left to right 
Unary  ++ - - ! ~ Right to left 
Multiplicative   * / %  Left to right 
Additive   + -  Left to right 
Shift   >> >>> <<   Left to right 
Relational   > >= < <=   Left to right 
Equality   == !=  Left to right 
Bitwise AND  Left to right 
Bitwise XOR  Left to right 
Bitwise OR  Left to right 
Logical AND  &&  Left to right 
Logical OR  ||  Left to right 
Conditional  ?:  Right to left 
Assignment  = += -= *= /= %= >>= <<= &= ^= |=  Right to left 
Comma  Left to right 

Java Loops - for, while and do...while

There may be a sitution when we need to execute a block of code several number of times, and is often referred to as a loop.
Java has very flexible three looping mechanisms. You can use one of the following three loops:
  • while Loop
  • do...while Loop
  • for Loop
As of java 5 the enhanced for loop was introduced. This is mainly used for Arrays.

The while Loop:

A while loop is a control structure that allows you to repeat a task a certain number of times.

Syntax:

The syntax of a while loop is:
while(Boolean_expression)
{
   //Statements
}
When executing, if the boolean_expression result is true then the actions inside the loop will be executed. This will continue as long as the expression result is true.
Here key point of the while loop is that the loop might not ever run. When the expression is tested and the result is false, the loop body will be skipped and the first statement after the while loop will be executed.

Example:

public class Test {

   public static void main(String args[]) {
      int x = 10;

      while( x < 20 ) {
         System.out.print("value of x : " + x );
         x++;
         System.out.print("\n");
      }
   }
}
This would produce following result:
value of x : 10
value of x : 11
value of x : 12
value of x : 13
value of x : 14
value of x : 15
value of x : 16
value of x : 17
value of x : 18
value of x : 19

The do...while Loop:

A do...while loop is similar to a while loop, except that a do...while loop is guaranteed to execute at least one time.

Syntax:

The syntax of a do...while loop is:
do
{
   //Statements
}while(Boolean_expression);
Notice that the Boolean expression appears at the end of the loop, so the statements in the loop execute once before the Boolean is tested.
If the Boolean expression is true, the flow of control jumps back up to do, and the statements in the loop execute again. This process repeats until the Boolean expression is false.

Example:

public class Test {

   public static void main(String args[]){
      int x = 10;

      do{
         System.out.print("value of x : " + x );
         x++;
         System.out.print("\n");
      }while( x < 20 );
   }
}
This would produce following result:
value of x : 10
value of x : 11
value of x : 12
value of x : 13
value of x : 14
value of x : 15
value of x : 16
value of x : 17
value of x : 18
value of x : 19

The for Loop:

A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.
A for loop is useful when you know how many times a task is to be repeated.

Syntax:

The syntax of a for loop is:
for(initialization; Boolean_expression; update)
{
   //Statements
}
Here is the flow of control in a for loop:
  • The initialization step is executed first, and only once. This step allows you to declare and initialize any loop control variables. You are not required to put a statement here, as long as a semicolon appears.
  • Next, the Boolean expression is evaluated. If it is true, the body of the loop is executed. If it is false, the body of the loop does not execute and flow of control jumps to the next statement past the for loop.
  • After the body of the for loop executes, the flow of control jumps back up to the update statement. This statement allows you to update any loop control variables. This statement can be left blank, as long as a semicolon appears after the Boolean expression.
  • The Boolean expression is now evaluated again. If it is true, the loop executes and the process repeats itself (body of loop, then update step,then Boolean expression). After the Boolean expression is false, the for loop terminates.

Example:

public class Test {

   public static void main(String args[]) {

      for(int x = 10; x < 20; x = x+1) {
         System.out.print("value of x : " + x );
         System.out.print("\n");
      }
   }
}
This would produce following result:
value of x : 10
value of x : 11
value of x : 12
value of x : 13
value of x : 14
value of x : 15
value of x : 16
value of x : 17
value of x : 18
value of x : 19

Enhanced for loop in Java:

As of java 5 the enhanced for loop was introduced. This is mainly used for Arrays.

Syntax:

The syntax of enhanced for loop is:
for(declaration : expression)
{
   //Statements
}
  • Declaration . The newly declared block variable, which is of a type compatible with the elements of the array you are accessing. The variable will be available within the for block and its value would be the same as the current array element.
  • Expression . This evaluate to the array you need to loop through. The expression can be an array variable or method call that returns an array.

Example:

public class Test {

   public static void main(String args[]){
      int [] numbers = {10, 20, 30, 40, 50};

      for(int x : numbers ){
         System.out.print( x );
         System.out.print(",");
      }
      System.out.print("\n");
      String [] names ={"James", "Larry", "Tom", "Lacy"};
      for( String name : names ) {
         System.out.print( name );
         System.out.print(",");
      }
   }
}
This would produce following result:
10,20,30,40,50,
James,Larry,Tom,Lacy,

The break Keyword:

The break keyword is used to stop the entire loop. The break keyword must be used inside any loop or a switch statement.
The break keyword will stop the execution of the innermost loop and start executing the next line of code after the block.

Syntax:

The syntax of a break is a single statement inside any loop:
break;

Example:

public class Test {

   public static void main(String args[]) {
      int [] numbers = {10, 20, 30, 40, 50};

      for(int x : numbers ) {
         if( x == 30 ) {
	      break;
         }
         System.out.print( x );
         System.out.print("\n");
      }
   }
}
This would produce following result:
10
20

The continue Keyword:

The continue keyword can be used in any of the loop control structures. It causes the loop to immediately jump to the next iteration of the loop.
  • In a for loop, the continue keyword causes flow of control to immediately jump to the update statement.
  • In a while loop or do/while loop, flow of control immediately jumps to the Boolean expression.

Syntax:

The syntax of a continue is a single statement inside any loop:
continue;

Example:

public class Test {

   public static void main(String args[]) {
      int [] numbers = {10, 20, 30, 40, 50};

      for(int x : numbers ) {
         if( x == 30 ) {
	      continue;
         }
         System.out.print( x );
         System.out.print("\n");
      }
   }
}
This would produce following result:
10
20
40
50

Java Decision Making

There are two types of decision making statements in Java. They are:
  • if statements
  • switch statements

The if Statement:

An if statement consists of a Boolean expression followed by one or more statements.

Syntax:

The syntax of an if statement is:
if(Boolean_expression)
{
   //Statements will execute if the Boolean expression is true
}
If the boolean expression evaluates to true then the block of code inside the if statement will be executed. If not the first set of code after the end of the if statement(after the closing curly brace) will be executed.

Example:

public class Test {

   public static void main(String args[]){
      int x = 10;

      if( x < 20 ){
         System.out.print("This is if statement");
      }
   }
}
This would produce following result:
This is if statement

The if...else Statement:

An if statement can be followed by an optional else statement, which executes when the Boolean expression is false.

Syntax:

The syntax of a if...else is:
if(Boolean_expression){
   //Executes when the Boolean expression is true
}else{
   //Executes when the Boolean expression is false
}

Example:

public class Test {

   public static void main(String args[]){
      int x = 30;

      if( x < 20 ){
         System.out.print("This is if statement");
      }else{
         System.out.print("This is else statement");
      }
   }
}
This would produce following result:
This is else statement

The if...else if...else Statement:

An if statement can be followed by an optional else if...else statement, which is very usefull to test various conditions using single if...else if statement.
When using if , else if , else statements there are few points to keep in mind.
  • An if can have zero or one else's and it must come after any else if's.
  • An if can have zero to many else if's and they must come before the else.
  • Once an else if succeeds, none of he remaining else if's or else's will be tested.

Syntax:

The syntax of a if...else is:
if(Boolean_expression 1){
   //Executes when the Boolean expression 1 is true
}else if(Boolean_expression 2){
   //Executes when the Boolean expression 2 is true
}else if(Boolean_expression 3){
   //Executes when the Boolean expression 3 is true
}else {
   //Executes when the none of the above condition is true.
}

Example:

public class Test {

   public static void main(String args[]){
      int x = 30;

      if( x == 10 ){
         System.out.print("Value of X is 10");
      }else if( x == 20 ){
         System.out.print("Value of X is 20");
      }else if( x == 30 ){
         System.out.print("Value of X is 30");
      }else{
         System.out.print("This is else statement");
      }
   }
}
This would produce following result:
Value of X is 30

Nested if...else Statement:

It is always legal to nest if-else statements, which means you can use one if or else if statement inside another if or else if statement.

Syntax:

The syntax for a nested if...else is as follows:
if(Boolean_expression 1){
   //Executes when the Boolean expression 1 is true
   if(Boolean_expression 2){
      //Executes when the Boolean expression 2 is true
   }
}
You can nest else if...else in the similar way as we have nested if statement.

Example:

public class Test {

   public static void main(String args[]){
      int x = 30;
      int y = 10;

      if( x == 30 ){
         if( y == 10 ){
         System.out.print("X = 30 and Y = 10");
      }
   }
}
This would produce following result:
X = 30 and Y = 10

The switch Statement:

A switch statement allows a variable to be tested for equality against a list of values. Each value is called a case, and the variable being switched on is checked for each case.

Syntax:

The syntax of enhanced for loop is:
switch(expression){
    case value :
       //Statements
       break; //optional
    case value :
       //Statements
       break; //optional
    //You can have any number of case statements.
    default : //Optional
       //Statements
}
The following rules apply to a switch statement:
  • The variable used in a switch statement can only be a byte, short, int, or char.
  • You can have any number of case statements within a switch. Each case is followed by the value to be compared to and a colon.
  • The value for a case must be the same data type as the variable in the switch, and it must be a constant or a literal.
  • When the variable being switched on is equal to a case, the statements following that case will execute until a break statement is reached.
  • When a break statement is reached, the switch terminates, and the flow of control jumps to the next line following the switch statement.
  • Not every case needs to contain a break. If no break appears, the flow of control will fall through to subsequent cases until a break is reached.
  • A switch statement can have an optional default case, which must appear at the end of the switch. The default case can be used for performing a task when none of the cases is true. No break is needed in the default case.

Example:

public class Test {

   public static void main(String args[]){
      char grade = args[0].charAt(0);

      switch(grade)
      {
         case 'A' :
            System.out.println("Excellent!"); 
            break;
         case 'B' :
         case 'C' :
            System.out.println("Well done");
            break;
         case 'D' :
            System.out.println("You passed");
         case 'F' :
            System.out.println("Better try again");
            break;
         default :
            System.out.println("Invalid grade");
      }
      System.out.println("Your grade is " + grade);
   }
}
Compile and run above program using various command line arguments. This would produce following result:
$ java Test a
Invalid grade
Your grade is a a
$ java Test A
Excellent!
Your grade is a A
$ java Test C
Well done
Your grade is a C
$

Java - Numbers Class

Normally, when we work with Numbers, we use primitive data types such as byte, int, long, double etc.

Example:

int i = 5000;
float gpa = 13.65;
byte mask = 0xaf;
However in development we come across situations were we need to use objects instead of primitive data types. In-order to achieve this Java provides wrapper classes for each primitive data type.
All the wrapper classes ( Integer, Long, Byte, Double, Float, Short) are subclasses of the abstract class Number.

This wrapping is taken care of by the compiler The process is called boxing. So when a primitive is used when an object is required the compiler boxes the primitive type in its wrapper class. Similarly the compiler unboxes the object to a primitive as well. The Number is part of the java.lang package.
Here is an example of boxing and unboxing:
public class Test{

   public static void main(String args[]){
      Integer x = 5; // boxes int to an Integer object
      x =  x + 10;   // unboxes the Integer to a int
      System.out.println(x); 
   }
}
This would produce following result:
15
When x is assigned integer values, the compiler boxes the integer because x is integer objects. Later, x is unboxed so that they can be added as integers.

Number Methods:

Here is the list of the instance methods that all the subclasses of the Number class implement:
SNMethods with Description
1xxxValue()
Converts the value of this Number object to the xxx data type and returned it.
2compareTo()
Compares this Number object to the argument.
3equals()
Determines whether this number object is equal to the argument.
4valueOf()
Returns an Integer object holding the value of the specified primitive.
5toString()
Returns a String object representing the value of specified int or Integer.
6parseInt()
This method is used to get the primitive data type of a certain String.
7abs()
Returns the absolute value of the argument.
8ceil()
Returns the smallest integer that is greater than or equal to the argument. Returned as a double.
9floor()
Returns the largest integer that is less than or equal to the argument. Returned as a double.
10rint()
Returns the integer that is closest in value to the argument. Returned as a double.
11round()
Returns the closest long or int, as indicated by the method's return type, to the argument.
12min()
Returns the smaller of the two arguments.
13max()
Returns the larger of the two arguments.
14exp()
Returns the base of the natural logarithms, e, to the power of the argument.
15log()
Returns the natural logarithm of the argument.
16pow()
Returns the value of the first argument raised to the power of the second argument.
17sqrt()
Returns the square root of the argument.
18sin()
Returns the sine of the specified double value.
19cos()
Returns the cosine of the specified double value.
20tan()
Returns the tangent of the specified double value.
21asin()
Returns the arcsine of the specified double value.
22acos()
Returns the arccosine of the specified double value.
23atan()
Returns the arctangent of the specified double value.
24atan2()
Converts rectangular coordinates (x, y) to polar coordinate (r, theta) and returns theta.
25toDegrees()
Converts the argument to degrees
26toRadians()
Converts the argument to radians.
27random()
Returns a random number.

No comments:

Post a Comment