C++

 C++ Tutorial

C++ is a middle-level programming language developed by Bjarne Stroustrup starting in 1979 at Bell Labs. C++ runs on a variety of platforms, such as Windows, Mac OS, and the various versions of UNIX.
This reference will take you through simple and practical approach while learning C++ Programming language.

Audience

This reference has been prepared for the beginners to help them understand the basic to advanced concepts related to C++ Programming languages.

Prerequisites

Before you start doing practice with various types of examples given in this reference, I'm making an assumption that you are already aware about what is a computer program and what is a computer programming language?

Compile/Execute C++ Programs

For most of the examples given in this tutorial, you will find Try it option to compile and execute C++ programs online, so just make use of it and enjoy your learning.
Try the following example using Try it option available at the top right corner of the below sample code box:
#include <iostream>
using namespace std;

int main()
{
   cout << "Hello World";
   return 0;
}
C++ is a statically typed, compiled, general-purpose, case-sensitive, free-form programming language that supports procedural, object-oriented, and generic programming.
C++ is regarded as a middle-level language, as it comprises a combination of both high-level and low-level language features.
C++ was developed by Bjarne Stroustrup starting in 1979 at Bell Labs in Murray Hill, New Jersey, as an enhancement to the C language and originally named C with Classes but later it was renamed C++ in 1983.
C++ is a superset of C, and that virtually any legal C program is a legal C++ program.
Note: A programming language is said to use static typing when type checking is performed during compile-time as opposed to run-time.

Object-Oriented Programming

C++ fully supports object-oriented programming, including the four pillars of object-oriented development:
  • Encapsulation
  • Data hiding
  • Inheritance
  • Polymorphism

Standard Libraries

Standard C++ consists of three important parts:
  • The core language giving all the building blocks including variables, data types and literals, etc.
  • The C++ Standard Library giving a rich set of functions manipulating files, strings, etc.
  • The Standard Template Library (STL) giving a rich set of methods manipulating data structures, etc.

The ANSI Standard

The ANSI standard is an attempt to ensure that C++ is portable -- that code you write for Microsoft's compiler will compile without errors, using a compiler on a Mac, UNIX, a Windows box, or an Alpha.
The ANSI standard has been stable for a while, and all the major C++ compiler manufacturers support the ANSI standard.

Learning C++

The most important thing to do when learning C++ is to focus on concepts and not get lost in language technical details.
The purpose of learning a programming language is to become a better programmer; that is, to become more effective at designing and implementing new systems and at maintaining old ones.
C++ supports a variety of programming styles. You can write in the style of Fortran, C, Smalltalk, etc., in any language. Each style can achieve its aims effectively while maintaining runtime and space efficiency.

Use of C++

C++ is used by hundreds of thousands of programmers in essentially every application domain.
C++ is being highly used to write device drivers and other softwares that rely on direct manipulation of hardware under realtime constraints.
C++ is widely used for teaching and research because it is clean enough for successful teaching of basic concepts.
Anyone who has used either an Apple Macintosh or a PC running Windows has indirectly used C++ because the primary user interfaces of these systems are written in C++.

C++ Basic Syntax

When we consider a C++ program, it can be defined as a collection of objects that communicate via invoking each other's methods. Let us now briefly look into what do class, object, methods and instant variables mean.
  • Object - Objects have states and behaviors. Example: A dog has states - color, name, breed as well as behaviors - wagging, barking, eating. An object is an instance of a class.
  • Class - A class can be defined as a template/blueprint that describes the behaviors/states that object of its type support.
  • Methods - A method is basically a behavior. A class can contain many methods. It is in methods where the logics are written, data is manipulated and all the actions are executed.
  • Instant Variables - Each object has its unique set of instant variables. An object's state is created by the values assigned to these instant variables.

C++ Program Structure:

Let us look at a simple code that would print the words Hello World.
#include <iostream>
using namespace std;

// main() is where program execution begins.

int main()
{
   cout << "Hello World"; // prints Hello World
   return 0;
}
Let us look various parts of the above program:
  • The C++ language defines several headers, which contain information that is either necessary or useful to your program. For this program, the header <iostream> is needed.
  • The line using namespace std; tells the compiler to use the std namespace. Namespaces are a relatively recent addition to C++.
  • The next line // main() is where program execution begins. is a single-line comment available in C++. Single-line comments begin with // and stop at the end of the line.
  • The line int main() is the main function where program execution begins.
  • The next line cout << "This is my first C++ program."; causes the message "This is my first C++ program" to be displayed on the screen.
  • The next line return 0; terminates main( )function and causes it to return the value 0 to the calling process.

Compile & Execute C++ Program:

Let's look at how to save the file, compile and run the program. Please follow the steps given below:
  • Open a text editor and add the code as above.
  • Save the file as: hello.cpp
  • Open a command prompt and go to the directory where you saved the file.
  • Type 'g++ hello.cpp ' and press enter to compile your code. If there are no errors in your code the command prompt will take you to the next line and would generate a.out executable file.
  • Now, type ' a.out' to run your program.
  • You will be able to see ' Hello World ' printed on the window.
$ g++ hello.cpp
$ ./a.out
Hello World
Make sure that g++ is in your path and that you are running it in the directory containing file hello.cpp.
You can compile C/C++ programs using makefile. For more details, you can check Makefile Tutorial.

Semicolons & Blocks in C++:

In C++, the semicolon is a statement terminator. That is, each individual statement must be ended with a semicolon. It indicates the end of one logical entity.
For example, following are three different statements:
x = y;
y = y+1;
add(x, y);
A block is a set of logically connected statements that are surrounded by opening and closing braces. For example:
{
   cout << "Hello World"; // prints Hello World
   return 0;
}
C++ does not recognize the end of the line as a terminator. For this reason, it does not matter where on a line you put a statement. For example:
x = y;
y = y+1;
add(x, y);
is the same as
x = y; y = y+1; add(x, y);

C++ Identifiers:

A C++ identifier is a name used to identify a variable, function, class, module, or any other user-defined item. An identifier starts with a letter A to Z or a to z or an underscore (_) followed by zero or more letters, underscores, and digits (0 to 9).
C++ does not allow punctuation characters such as @, $, and % within identifiers. C++ is a case-sensitive programming language. Thus, Manpower and manpower are two different identifiers in C++.
Here are some examples of acceptable identifiers:
mohd       zara    abc   move_name  a_123
myname50   _temp   j     a23b9      retVal

C++ Keywords:

The following list shows the reserved words in C++. These reserved words may not be used as constant or variable or any other identifier names.
asmelsenewthis
autoenumoperatorthrow
boolexplicitprivatetrue
breakexportprotectedtry
caseexternpublictypedef
catchfalseregistertypeid
charfloatreinterpret_casttypename
classforreturnunion
constfriendshortunsigned
const_castgotosignedusing
continueifsizeofvirtual
defaultinlinestaticvoid
deleteintstatic_castvolatile
dolongstructwchar_t
doublemutableswitchwhile
dynamic_castnamespacetemplate

Trigraphs:

A few characters have an alternative representation, called a trigraph sequence. A trigraph is a three-character sequence that represents a single character and the sequence always starts with two question marks.
Trigraphs are expanded anywhere they appear, including within string literals and character literals, in comments, and in preprocessor directives.
Following are most frequently used trigraph sequences:
TrigraphReplacement
??=#
??/\
??'^
??([
??)]
??!|
??<{
??>}
??-~
All the compilers do not support trigraphs and they are not advised to be used because of their confusing nature.

Whitespace in C++:

A line containing only whitespace, possibly with a comment, is known as a blank line, and C++ compiler totally ignores it.
Whitespace is the term used in C++ to describe blanks, tabs, newline characters and comments. Whitespace separates one part of a statement from another and enables the compiler to identify where one element in a statement, such as int, ends and the next element begins. Therefore, in the statement,
int age;
there must be at least one whitespace character (usually a space) between int and age for the compiler to be able to distinguish them. On the other hand, in the statement
fruit = apples + oranges;   // Get the total fruit
no whitespace characters are necessary between fruit and =, or between = and apples, although you are free to include some if you wish for readability purpose.
Click here to Learn About C++ Object Oriented Part>>

C++ Object Oriented

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